The Difference Between Voting and Bumping
Voting and bumping serve different purposes on a toplist platform, though both contribute to a server's visibility and reputation. Here's how they differ:
Voting:
Frequency: Voting is typically limited to once or twice per day, depending on the rules of the toplist site.
Purpose: Voting allows players to express their support for their favorite servers, showcasing the server's active player base and overall popularity.
Ranking: Servers accumulate votes, and their ranking is prominently displayed next to their campaign. This helps other potential players understand which servers have a large, active player base.
Impact: A higher vote count improves the server's position on the toplist, helping it appear higher in the rankings and making it more appealing to new players looking for active, well-supported servers.
Bumping:
Frequency: Bumping is more frequent, with each user receiving 3 bumps per day. They can choose to spend these bumps on one server or spread them across multiple servers.
Purpose: Bumping is focused on securing a FREE advertisement spot on the toplist's homepage, providing servers with instant visibility. Unlike voting, bumping is about competitive positioning for a promotional advantage rather than showcasing long-term player engagement.
Competition: The server with the most bumps gets a real-time featured advertisement spot at the top of the RuneTopic page. This live competition means servers are constantly jockeying for the top position, offering a chance to overthrow the current leader.
Reward: The reward for bumping is a prime ad spot, which helps servers gain additional visibility and potentially attract new players. It's a system designed to motivate players and server owners to actively engage for a promotional boost.
In summary, voting reflects a server's overall popularity and activity, whereas bumping is a competitive method to gain free promotional exposure on the toplist platform, encouraging active participation and strategic use of bumps. Both systems complement each other by offering different types of visibility and engagement opportunities for servers.
About the Author
Sussy
RSPS Enthusiast, Developer & Contributor at RuneTopic.